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Combat Warriors Script - Auto Farm, Auto Parry

 

Combat Warriors Script - Auto Farm, Auto Parry

  • Developer:Paws, zwag, Voltrivax
  • Status:
    UNDETECTED
  • Updated:19.04.25
  • Current version:2.1.4

Combat Warriors Script - Auto Farm, Auto Parry

One of the best free Stratos Hub hack with Auto Farm, Auto Parry, Auto Jump, Fly, Teleport, Auto Glory for Combat Warriors game from Roblox 2025 world. If you have been looking for up-to-date and working scripts for Combat Warriors, then this solution will fit your needs perfectly. Stratos Hub is universal you will be able to run it both on PC and on any mobile device. All features are working and updated, and the developer is adding new features and improving old ones. 

Combat Warriors in the Roblox universe is already an old game, it was launched in 2019, but it still does not lose its relevance among players. At the moment, there are more than 10 thousand active players, and more than 2 million players have added the game to their favorites. Experienced players know that many people use scripts and hacks on Combat Warriors to simplify their gameplay and get more game rewards and features. We recommend you to use exactly Stratos Hub released in 2025.

Script Combat Warriors NoxHub - Inf Stamina, Aimbot, Teleport

Script Combat Warriors NoxHub - Inf Stamina, Aimbot, Teleport

loadstring(game:HttpGet("https://pastebin.com/raw/2Cuza2mr"))()

Combat Warriors Script - Auto Parry, Rage, Legit

loadstring(game:HttpGet("https://lumin-hub.lol/cw.lua",true))()

Combat Warriors Script - Infinite Stamina, No Jump Cooldown

-- CW | Inf. Stamina & No Jump Cooldown --
-- Made by neexx on V3rm --

for i,v in pairs(getgc(true)) do
   if typeof(v) == "table" and rawget(v, "getIsMaxed") then
       v.getIsMaxed = function()
           return false
       end
       v.getFlags = function()
           return 1
       end
       v.addFlags = function(a,b)
           a:setFlags(0)
           return
       end
   end
   -- "There was another script here but it caused the user to crash (lag out), so it had to be removed" -KiwisASkid --
   if typeof(v) == "table" and rawget(v, "spawnCharacter") then
       local oldfunc = v.spawnCharacter
       v.SpawnCharacter = function(a)
           for _,f in pairs(getgc(true)) do
               if typeof(f) == "table" and rawget(f, "getIsMaxed") then
                   f.getIsMaxed = function()
                       return false
                   end
                   f.getFlags = function()
                       return 1
                   end
                   f.addFlags = function(aa,b)
                       aa:setFlags(0)
                       return
                   end
               end
           end
       end
   end
   if typeof(v) == "table" and rawget(v, "getCanJump") then
       v.getCanJump = function()
           return true
       end
   end
   if typeof(v) == "table" and rawget(v, "JUMP_DELAY_ADD") then
       v.JUMP_DELAY_ADD = 0.5
   end
   if typeof(v) == "table" and rawget(v, "_setStamina") then
       v._setStamina = function(a, b)
           a._stamina = math.huge
           a._staminaChangedSignal:Fire(99)
       end
   end
end
game.StarterGui:SetCore("SendNotification", {Title = "CB", Text = "Script loaded, "..game.Players.LocalPlayer.DisplayName..".", Duration = 4,})

Script Combat Warriors Mobile - Hitbox

_G.HeadSize = 20
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.Head.Transparency = 1
v.Character.Head.BrickColor = BrickColor.new("Red")
v.Character.Head.Material = "Neon"
v.Character.Head.CanCollide = false
v.Character.Head.Massless = true
end)
end
end
end
end)

Combat Warriors Script PC, Mobile INFERNIUM Free

Combat Warriors Script PC, Mobile INFERNIUM Free

loadstring(game:HttpGet("https://raw.githubusercontent.com/Voltrivax/hwid/refs/heads/main/Freenium"))()

Combat Warriors Script Streamable - AutoParry

Simple AutoParry script without interface

_G.Settings = {
    ["AutoParry"] = {
        Enabled = true,
        Debug = true,

        ["Main"] = {
            Range = 15,
            Delay = 0, -- anything < than 0.6 could break it
            Chance = 100,
            RandomChance = false,
            Method = "Sound", -- Sound // Animation, sound will be always more accurate, use animation for legit porpuses
            CheckIfLooking = false,
            Threshold = 0.35,
        },

        ["Aimbot"] = {
            Enabled = false,
            Keybind = "LeftAlt",
            Hold = true,
            Hitpart = "Head",
            X = 0.01,
            Y = 0.01,
        },

        ["Miscellaneous"] = {
            HitboxExpander = false, -- your character must load first 
            ShowHBE = false,
            ShowRange = false,

            AntiAim = {
                Enabled = false,
                Frequency = 0.0003,
            },

            UnlockFPS = {
                Enabled = false,
                FPScap = 144,
            },
        },

        ["Anti"] = {
            Enabled = false, --- pending fixes DO NOT use
            Delay = 0.35,
            Range = 50,
        },

        ["Big"] = {
            Settings = {
                Head = false,
                Torso = false,
                HSize = 10,
                TSize = 10,
            }
        },

        ["Alternative"] = {
            AltBypass = false, 
            KDR = 1.5, 
        },

        ["Mistake"] = {
            Enabled = false, -- legit mistake 
            Range = 2,
            Chance = 0.5,
        },

        ["Custom"] = {
            Sounds = {
                Enabled = false,
                Hit = "Normal", -- TF2 // Damn // ClashR // Rust // HAHA // Bozo // CSGO // Boink // Fart // Rage
                Parry = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Kill = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Explosive = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Nuke = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Heal = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
                Dash = "Normal", -- TF2 // RUST //  CSGO // FART // BOINK // RAGE
            },
        },

        ["Panic"] = {
            Enabled = true,
            Keybind = "L",
            HoldMode = {
                Enabled = false,
                Keybind = "C",
            },
        },
    }
}

loadstring(game:HttpGet("https://raw.githubusercontent.com/WeLoveVast/stremeable.nettable/refs/heads/main/obsfutcatedsource.txt"))()

Get Script Combat Warriors Zygarde Hub 2025 Mobile

Script Combat Warriors Zygarde Hub 2024 Mobile

loadstring(game:HttpGet("https://raw.githubusercontent.com/louismich4el/Zygarde/main/Protected%20zygarde.lua"))() 

ChangeLogs:

- Added Script Combat Warriors NoxHub - Inf Stamina, Aimbot, Teleport

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